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	<title>gilles dev blog</title>
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	<link>http://www.ecgs.lu/gilles/blog</link>
	<description>Making Mac OS X ready for Earth Science</description>
	<lastBuildDate>Fri, 27 Jan 2012 16:05:20 +0000</lastBuildDate>
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		<item>
		<title>Install teqc on Mac OS X Lion</title>
		<link>http://www.ecgs.lu/gilles/blog/install-teqc-on-mac-os-x-lion/</link>
		<comments>http://www.ecgs.lu/gilles/blog/install-teqc-on-mac-os-x-lion/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 15:08:01 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[MacPorts]]></category>
		<category><![CDATA[teqc]]></category>
		<category><![CDATA[WINE]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[lion]]></category>
		<category><![CDATA[rinex]]></category>
		<category><![CDATA[rosetta]]></category>
		<category><![CDATA[unavco]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=190</guid>
		<description><![CDATA[<p>Here is a simple solution to install teqc on Mac OS X Lion 10.7 since the latest version of <a href="http://facility.unavco.org/software/teqc/teqc.html" target="_blank">teqc (October 2011)</a> is not yet compatible for Mac OS X Lion 10.7.x. (Rosetta emulation has been removed from Mac OS X Lion.)</p>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/install-teqc-on-mac-os-x-lion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Install GAMIT 10.4.x on Mac OS X Lion 10.7.x</title>
		<link>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-x-on-mac-os-x-lion-10-7-x/</link>
		<comments>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-x-on-mac-os-x-lion-10-7-x/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 09:07:06 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[GAMIT]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=167</guid>
		<description><![CDATA[Here's a quick how-to install GAMIT 10.4 on Mac OS X 10.7 Lion]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-x-on-mac-os-x-lion-10-7-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Installing BERNESE 5.0 on Mac OS X 10.5, 10.6 and 10.7</title>
		<link>http://www.ecgs.lu/gilles/blog/installing-bernese-5-0-on-mac-os-x-10-6/</link>
		<comments>http://www.ecgs.lu/gilles/blog/installing-bernese-5-0-on-mac-os-x-10-6/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 12:49:58 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[BERNESE]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=108</guid>
		<description><![CDATA[This is a quick guide on how to install <a href="http://www.bernese.unibe.ch/" target="_blank">BERNESE 5.0 GPS Software</a> on:
<ul>
	<li>Mac OS X 10.5 Leopard with Power PC &#38; INTEL processor, and</li>
	<li>Mac OS X 10.6 Snow Leopard (which runs on INTEL processor only)</li>
       <li>Mac OS X 10.7 Lion (which runs on INTEL processor only)</li>
</ul>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/installing-bernese-5-0-on-mac-os-x-10-6/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Install GAMIT 10.4 on Mac OS X 10.6 Snow Leopard</title>
		<link>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-on-mac-os-x/</link>
		<comments>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-on-mac-os-x/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 12:38:56 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[GAMIT]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=106</guid>
		<description><![CDATA[The latest version of the GAMIT 10.4 branch is much easier to compile on Mac OS X 10.5 and 10.6 then previous versions. However there&#8217;s a minor issue when the install_software doesn&#8217;t find the X11 library paths and include headers. So here is a quick fix: Tested with gfortran 4.5.1 for Mac OS X 10.6<a href="http://www.ecgs.lu/gilles/blog/install-gamit-10-4-on-mac-os-x/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/install-gamit-10-4-on-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Compiling GAMIT &amp; GLOBK 10.35 for Mac OS X 10.5-10.6</title>
		<link>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-10-35-for-mac-os-x/</link>
		<comments>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-10-35-for-mac-os-x/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 15:13:57 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[GAMIT]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=80</guid>
		<description><![CDATA[A post dedicated to help compiling GAMIT and GLOBK for Mac OS X 10.5 Leopard (PowerPC and INTEL) and 10.6 Snow Leopard (INTEL only). GAMIT, GLOBK, and TRACK form a comprehensive suite of programs for analyzing GPS measurements primarily to study crustal deformation. The software has been developed by MIT, Scripps Institution of Oceanography, and<a href="http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-10-35-for-mac-os-x/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-10-35-for-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Install Tsoft for WINDOWS on your Mac with WINE via MacPorts Project</title>
		<link>http://www.ecgs.lu/gilles/blog/install-tsoftexe-in-wine-with-macports-project/</link>
		<comments>http://www.ecgs.lu/gilles/blog/install-tsoftexe-in-wine-with-macports-project/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 14:50:40 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[MacPorts]]></category>
		<category><![CDATA[Porticus]]></category>
		<category><![CDATA[Tsoft]]></category>
		<category><![CDATA[WINE]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=45</guid>
		<description><![CDATA[This page is an update to my previous post (Compile Wine for Mac OS X INTEL) and describes the easiest way to install the WINDOWS application Tsoft on INTEL Macs using the MacPorts Project. To run WINDOWS applications we need WINE (WINE Is Not an Emulator), a fantastic open-source application first developped on LINUX and now ported<a href="http://www.ecgs.lu/gilles/blog/install-tsoftexe-in-wine-with-macports-project/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/install-tsoftexe-in-wine-with-macports-project/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Compile WINE for Mac OS X 10.5 or 10.6</title>
		<link>http://www.ecgs.lu/gilles/blog/running-tsoftexe-on-mac-os-x-for-intel-with-wine/</link>
		<comments>http://www.ecgs.lu/gilles/blog/running-tsoftexe-on-mac-os-x-for-intel-with-wine/#comments</comments>
		<pubDate>Fri, 19 Dec 2008 14:38:27 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[MacPorts]]></category>
		<category><![CDATA[Tsoft]]></category>
		<category><![CDATA[WINE]]></category>
		<category><![CDATA[darwine]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=28</guid>
		<description><![CDATA[Note: A much easier and faster method to install Tsoft on INTEL Macs is here! You wish to run a particular Windows application on your INTEL Mac without launching a virtual machine (VM) like Parallels Desktop, vMWare Fusion or Sun&#8217;s VirtualBox ? At full speed ? Then enter WINE (WINE Is Not an Emulator). From<a href="http://www.ecgs.lu/gilles/blog/running-tsoftexe-on-mac-os-x-for-intel-with-wine/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/running-tsoftexe-on-mac-os-x-for-intel-with-wine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to compile &#8220;NLLOC 5.0&#8243; on Mac OS X</title>
		<link>http://www.ecgs.lu/gilles/blog/how-to-compile-nlloc-50-on-mac-os-x/</link>
		<comments>http://www.ecgs.lu/gilles/blog/how-to-compile-nlloc-50-on-mac-os-x/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 09:25:52 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[NLLOC]]></category>
		<category><![CDATA[Non-Linear Location]]></category>
		<category><![CDATA[NonLinLoc]]></category>
		<category><![CDATA[seismology]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=13</guid>
		<description><![CDATA[The NonLinLoc (Non-Linear Location) package by Anthony Lomax, is a set of programs for velocity model construction, travel-time calculation and probabilistic, non-linear, global-search earthquake location in 3D structures, and for visualisation of 3D volume data and location results. Many of the programs operate with a 3D Grid structure which defines a specific, gridded, rectangular volume<a href="http://www.ecgs.lu/gilles/blog/how-to-compile-nlloc-50-on-mac-os-x/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/how-to-compile-nlloc-50-on-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Compiling GAMIT/GLOBK 10.33 on Mac OS X with gfortran</title>
		<link>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-1033-on-mac-os-x-leopard-with-gfortran/</link>
		<comments>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-1033-on-mac-os-x-leopard-with-gfortran/#comments</comments>
		<pubDate>Mon, 19 May 2008 14:11:12 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[GAMIT]]></category>
		<category><![CDATA[gfortran]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/gilles/blog/?p=12</guid>
		<description><![CDATA[Here&#8217;s what I did to compile GAMIT/GLOBK 10.33 on Mac OS X 10.5.2 (INTEL) with gfortran 4.4.0 20080510 Pre-requirements (INTEL or Power-PC platform) For Mac OS X 10.5.x: install Apple XCode Dev Tools 3.x with X11 SDK. For Mac OS X 10.4.x: install Apple XCode Dev Tools 2.4.1 or later with X11 SDK. Compilation The compilation<a href="http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-1033-on-mac-os-x-leopard-with-gfortran/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/compiling-gamitglobk-1033-on-mac-os-x-leopard-with-gfortran/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>How to compile GAMIT/GLOBK v10.21 on Mac OS X (PowerPC)</title>
		<link>http://www.ecgs.lu/gilles/blog/how-to-compile-gamit-on-mac-os-x/</link>
		<comments>http://www.ecgs.lu/gilles/blog/how-to-compile-gamit-on-mac-os-x/#comments</comments>
		<pubDate>Wed, 11 Jan 2006 15:12:11 +0000</pubDate>
		<dc:creator>gilles</dc:creator>
				<category><![CDATA[GAMIT]]></category>

		<guid isPermaLink="false">http://www.ecgs.lu/wordpress/?p=2</guid>
		<description><![CDATA[Note: Article to compile GAMIT/GLOBK v10.3.x on Mac PPC &#38; Intel here. It&#8217;s much easier now to compile. GAMIT and GLOBK are a comprehensive suite of programs for analyzing GPS measurements primarily to study crustal deformation.This page is a resource to compile and install GAMIT/GLOBK for Mac OS X. Installation instructions for GAMIT/GLOBK 10.21 (PowerPC)<a href="http://www.ecgs.lu/gilles/blog/how-to-compile-gamit-on-mac-os-x/"> Read the Rest... </a>]]></description>
		<wfw:commentRss>http://www.ecgs.lu/gilles/blog/how-to-compile-gamit-on-mac-os-x/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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